1. File>New.
2. Fill with black color. Add one new layer. Select the new layer and goto Filter>Render>3D transform. Settings as:
Choose sphere icon and drag over the transparent part and use track ball to rotate. Then click on option button.
Choose high resolution.
anti-analysing to high. and click OK.
3. Duplicate the layer and hide duplicate layer. Spherize the layer. Goto Layer>Merge visible (CTRL+Shift+E).
4. Goto Filter>Distort>Polar co-ordinate. Polar to: RECTANGLE.
5. Edit>Transform>90 degree c.
6. Filter>Stylize>Wind. Check "From the right" option.
7. Edit>transform>90 degree ccw.
8. Filter>Distort>Polar co-ordinate. Check "Rectangle to Polar".
9. Filter>Distort>Ocean ripple. Ripple size to 15 and Ripple magnitude to 6.
10. Select elliptical marquee to select certain part of sphere. Then press "CTRL+Shift+I" and goto select>Feather.
11. Use Settings as 5 pixel value.
12. Filter>Blur>Radial blur. Settings as:
45 %
zoom
best
13. Goto Filter>Sharpen>Unsharpen Mask. Settings as:
Amount: 500
Radius: 4
Threshold: 35
14. Unhide the duplicated layer and repeat no. 10th step & apply no. 9th step too. Change this layer to difference mode
mode click on layer>adjustment>color balance. Input value: 70.
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